In my opinion no Minecraft version is “prefect”. UNLESS forge can mitigate the side effects of such version. Because unless you do happen to have a 32GB or larger system a beast pack that ran fine on 8GB is going to rack on 16GB or so in usage. ![]() Have fun requiring a workstation for a 1.13.2 pack then. Yes it totally became more moddev friendy! but only if you have a existing engine that handles all the bullshit that exists in newer mc versions.Īnd only if you work against forge instead of using it. The Actual good patches of vanilla that forge disables and causes users to have much more junk in the system.Īnd ofcourse the actual good features that nobody supports because they think its not good at all because a mod does it better. ![]() The “Forge Models” that is not even compatible to “Vanilla Only” stuff where a couple mods have to be patched to make them selves compatible to vanilla. ![]() The ■■■■ use on json files that don’t allow to have memory opimization, and you have to implement your own model loader to actually have less memory usage. “A lot more Coder Friendly Stuff was added”, that is partly true but also partly wrong.įor the reason yeah Shitty Capabilities, some more forge events that slow down the game even more, a “OnAdded To World” function for a TileEntity that is now a replacement for the “canUpdateFunction” that forces hacks to make sure your tileentity doesnt tick because its a interface check only now.
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